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File Name: wp-pointer.js
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/**
 * @output wp-includes/js/wp-pointer.js
 */

/**
 * Initializes the wp-pointer widget using jQuery UI Widget Factory.
 */
(function($){
    var identifier = 0,
        zindex = 9999;

    $.widget('wp.pointer',/** @lends $.widget.wp.pointer.prototype */{
        options: {
            pointerClass: 'wp-pointer',
            pointerWidth: 320,
            content: function() {
                return $(this).text();
            },
            buttons: function( event, t ) {
                var button = $('<a class="close" href="#"></a>').text( wp.i18n.__( 'Dismiss' ) );

                return button.on( 'click.pointer', function(e) {
                    e.preventDefault();
                    t.element.pointer('close');
                });
            },
            position: 'top',
            show: function( event, t ) {
                t.pointer.show();
                t.opened();
            },
            hide: function( event, t ) {
                t.pointer.hide();
                t.closed();
            },
            document: document
        },

        /**
         * A class that represents a WordPress pointer.
         *
         * @since 3.3.0
         * @private
         *
         * @constructs $.widget.wp.pointer
         */
        _create: function() {
            var positioning,
                family;

            this.content = $('<div class="wp-pointer-content"></div>');
            this.arrow   = $('<div class="wp-pointer-arrow"><div class="wp-pointer-arrow-inner"></div></div>');

            family = this.element.parents().add( this.element );
            positioning = 'absolute';

            if ( family.filter(function(){ return 'fixed' === $(this).css('position'); }).length )
                positioning = 'fixed';

            this.pointer = $('<div />')
                .append( this.content )
                .append( this.arrow )
                .attr('id', 'wp-pointer-' + identifier++)
                .addClass( this.options.pointerClass )
                .css({'position': positioning, 'width': this.options.pointerWidth+'px', 'display': 'none'})
                .appendTo( this.options.document.body );
        },

        /**
         * Sets an option on the pointer instance.
         *
         * There are 4 special values that do something extra:
         *
         * - `document`     will transfer the pointer to the body of the new document
         *                  specified by the value.
         * - `pointerClass` will change the class of the pointer element.
         * - `position`     will reposition the pointer.
         * - `content`      will update the content of the pointer.
         *
         * @since 3.3.0
         * @private
         *
         * @param {string} key   The key of the option to set.
         * @param {*}      value The value to set the option to.
         */
        _setOption: function( key, value ) {
            var o   = this.options,
                tip = this.pointer;

            // Handle document transfer.
            if ( key === 'document' && value !== o.document ) {
                tip.detach().appendTo( value.body );

            // Handle class change.
            } else if ( key === 'pointerClass' ) {
                tip.removeClass( o.pointerClass ).addClass( value );
            }

            // Call super method.
            $.Widget.prototype._setOption.apply( this, arguments );

            // Reposition automatically.
            if ( key === 'position' ) {
                this.reposition();

            // Update content automatically if pointer is open.
            } else if ( key === 'content' && this.active ) {
                this.update();
            }
        },

        /**
         * Removes the pointer element from of the DOM.
         *
         * Makes sure that the widget and all associated bindings are destroyed.
         *
         * @since 3.3.0
         */
        destroy: function() {
            this.pointer.remove();
            $.Widget.prototype.destroy.call( this );
        },

        /**
         * Returns the pointer element.
         *
         * @since 3.3.0
         *
         * @return {Object} Pointer The pointer object.
         */
        widget: function() {
            return this.pointer;
        },

        /**
         * Updates the content of the pointer.
         *
         * This function doesn't update the content of the pointer itself. That is done
         * by the `_update` method. This method will make sure that the `_update` method
         * is called with the right content.
         *
         * The content in the options can either be a string or a callback. If it is a
         * callback the result of this callback is used as the content.
         *
         * @since 3.3.0
         *
         * @param {Object} event The event that caused the update.
         *
         * @return {Promise} Resolves when the update has been executed.
         */
        update: function( event ) {
            var self = this,
                o    = this.options,
                dfd  = $.Deferred(),
                content;

            if ( o.disabled )
                return;

            dfd.done( function( content ) {
                self._update( event, content );
            });

            // Either o.content is a string...
            if ( typeof o.content === 'string' ) {
                content = o.content;

            // ...or o.content is a callback.
            } else {
                content = o.content.call( this.element[0], dfd.resolve, event, this._handoff() );
            }

            // If content is set, then complete the update.
            if ( content )
                dfd.resolve( content );

            return dfd.promise();
        },

        /**
         * Updates the content of the pointer.
         *
         * Will make sure that the pointer is correctly positioned.
         *
         * @since 3.3.0
         * @private
         *
         * @param {Object} event   The event that caused the update.
         * @param {*}      content The content object. Either a string or a jQuery tree.
         */
        _update: function( event, content ) {
            var buttons,
                o = this.options;

            if ( ! content )
                return;

            // Kill any animations on the pointer.
            this.pointer.stop();
            this.content.html( content );

            buttons = o.buttons.call( this.element[0], event, this._handoff() );
            if ( buttons ) {
                buttons.wrap('<div class="wp-pointer-buttons" />').parent().appendTo( this.content );
            }

            this.reposition();
        },

        /**
         * Repositions the pointer.
         *
         * Makes sure the pointer is the correct size for its content and makes sure it
         * is positioned to point to the right element.
         *
         * @since 3.3.0
         */
        reposition: function() {
            var position;

            if ( this.options.disabled )
                return;

            position = this._processPosition( this.options.position );

            // Reposition pointer.
            this.pointer.css({
                top: 0,
                left: 0,
                zIndex: zindex++ // Increment the z-index so that it shows above other opened pointers.
            }).show().position($.extend({
                of: this.element,
                collision: 'fit none'
            }, position )); // The object comes before this.options.position so the user can override position.of.

            this.repoint();
        },

        /**
         * Sets the arrow of the pointer to the correct side of the pointer element.
         *
         * @since 3.3.0
         */
        repoint: function() {
            var o = this.options,
                edge;

            if ( o.disabled )
                return;

            edge = ( typeof o.position == 'string' ) ? o.position : o.position.edge;

            // Remove arrow classes.
            this.pointer[0].className = this.pointer[0].className.replace( /wp-pointer-[^\s'"]*/, '' );

            // Add arrow class.
            this.pointer.addClass( 'wp-pointer-' + edge );
        },

        /**
         * Calculates the correct position based on a position in the settings.
         *
         * @since 3.3.0
         * @private
         *
         * @param {string|Object} position Either a side of a pointer or an object
         *                                 containing a pointer.
         *
         * @return {Object} result  An object containing position related data.
         */
        _processPosition: function( position ) {
            var opposite = {
                    top: 'bottom',
                    bottom: 'top',
                    left: 'right',
                    right: 'left'
                },
                result;

            // If the position object is a string, it is shorthand for position.edge.
            if ( typeof position == 'string' ) {
                result = {
                    edge: position + ''
                };
            } else {
                result = $.extend( {}, position );
            }

            if ( ! result.edge )
                return result;

            if ( result.edge == 'top' || result.edge == 'bottom' ) {
                result.align = result.align || 'left';

                result.at = result.at || result.align + ' ' + opposite[ result.edge ];
                result.my = result.my || result.align + ' ' + result.edge;
            } else {
                result.align = result.align || 'top';

                result.at = result.at || opposite[ result.edge ] + ' ' + result.align;
                result.my = result.my || result.edge + ' ' + result.align;
            }

            return result;
        },

        /**
         * Opens the pointer.
         *
         * Only opens the pointer widget in case it is closed and not disabled, and
         * calls 'update' before doing so. Calling update makes sure that the pointer
         * is correctly sized and positioned.
         *
         * @since 3.3.0
         *
         * @param {Object} event The event that triggered the opening of this pointer.
         */
        open: function( event ) {
            var self = this,
                o    = this.options;

            if ( this.active || o.disabled || this.element.is(':hidden') )
                return;

            this.update().done( function() {
                self._open( event );
            });
        },

        /**
         * Opens and shows the pointer element.
         *
         * @since 3.3.0
         * @private
         *
         * @param {Object} event An event object.
         */
        _open: function( event ) {
            var self = this,
                o    = this.options;

            if ( this.active || o.disabled || this.element.is(':hidden') )
                return;

            this.active = true;

            this._trigger( 'open', event, this._handoff() );

            this._trigger( 'show', event, this._handoff({
                opened: function() {
                    self._trigger( 'opened', event, self._handoff() );
                }
            }));
        },

        /**
         * Closes and hides the pointer element.
         *
         * @since 3.3.0
         *
         * @param {Object} event An event object.
         */
        close: function( event ) {
            if ( !this.active || this.options.disabled )
                return;

            var self = this;
            this.active = false;

            this._trigger( 'close', event, this._handoff() );
            this._trigger( 'hide', event, this._handoff({
                closed: function() {
                    self._trigger( 'closed', event, self._handoff() );
                }
            }));
        },

        /**
         * Puts the pointer on top by increasing the z-index.
         *
         * @since 3.3.0
         */
        sendToTop: function() {
            if ( this.active )
                this.pointer.css( 'z-index', zindex++ );
        },

        /**
         * Toggles the element between shown and hidden.
         *
         * @since 3.3.0
         *
         * @param {Object} event An event object.
         */
        toggle: function( event ) {
            if ( this.pointer.is(':hidden') )
                this.open( event );
            else
                this.close( event );
        },

        /**
         * Extends the pointer and the widget element with the supplied parameter, which
         * is either an element or a function.
         *
         * @since 3.3.0
         * @private
         *
         * @param {Object} extend The object to be merged into the original object.
         *
         * @return {Object} The extended object.
         */
        _handoff: function( extend ) {
            return $.extend({
                pointer: this.pointer,
                element: this.element
            }, extend);
        }
    });
})(jQuery);

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